MOVIA
CATEGORY
UI/UX DESIGN
TIMELINE
2ND SEMESTER
YEAR
2025
CHALLENGE
Design a cinema quiz game prototype that feels engaging, easy to use, and visually appealing for people who enjoy movies.
APPROACH
I focused on a clean and intuitive interface, keeping things minimal but adding small details and illustrations to make the experience feel more engaging.
RESULT
A quiz game prototype that feels clear and distinctive, encouraging users to move through categories and unlock a final reward at the end.





Neon Yellow
HEX
#F9FF47
RGB
249, 255, 71
Deep Blue
HEX
#060D25
RGB
6, 13, 37
Dusty Purple
HEX
#6A4C9C
RGB
106, 76, 156
Light Gray
HEX
#F3F3F3
RGB
243, 243, 243
APP FLOW
This recording shows the app in use, focusing on how the different parts of the game connect and flow together.
It highlights the overall structure, from selecting categories to answering questions and progressing through the game.
The goal was to keep interactions simple and intuitive, so the user can move through the experience without friction while still staying engaged. Small visual details and transitions help support this flow without distracting from the gameplay itself.
Previous Project
Editorial
